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Touch of Evil


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Touch of Evil
2010
Digital Print
200cm 64cm

Algorithmic auto-collage of the still images of opening scene of Touch of Evil - a single take where the camera spans the space of unfolding story.



Long Take + Auto Panorama

Long take is a continuous shot in a film that lasts longer than the
conventional editing pace. Long take is used to show long dialogues
continuously, and to show wide and complex space using camera movement
and direction, which often lasts for minutes.

Panorama shows a wide view, and often several spatially continuous
images are joined together to compose a wider view impossible to
capture in one still shot.

Since a long take in a film is made up of continuous still images,
these still images, potentially, can be used to create a panoramic
image.

The attached three works use still frames from long takes of three
separate eponymous films, which have used the long take technique
famously to drive the films forward and show the space, where the
stories happen.

Unlike, conventional continuous images used to create panorama images,
the camera moves, changes focus, switch direction, zoom in and out for
the long takes in film. For this reason, when an automatic panorama
compositing program analyses and composites continuous images from
long takes, it tries to "correct" the distortions in the set of image
sequence based on the historical assumption of panorama-making -
continuous image plane as if the whole view has been shot from a
single viewpoint.

The works here, the output of the panorama stitching program from
unexpected input, exemplify the dynamic nature of space in
cinematography.